Source code for compressai.transforms.point.random_rotate_full
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import torch
from torch_geometric.data import Data
from torch_geometric.data.datapipes import functional_transform
from torch_geometric.transforms import BaseTransform
from compressai.registry import register_transform
[docs]
@functional_transform("random_rotate_full")
@register_transform("RandomRotateFull")
class RandomRotateFull(BaseTransform):
r"""Randomly rotates node positions around the origin
(functional name: :obj:`random_rotate_full`).
"""
def __call__(self, data: Data) -> Data:
_, ndim = data.pos.shape
rot = random_rotation_matrix(1, ndim).to(data.pos.device).squeeze(0)
data.pos = data.pos @ rot.T
return data
# See https://math.stackexchange.com/questions/442418/random-generation-of-rotation-matrices/4832876#4832876
def random_rotation_matrix(batch_size: int, ndim=3, generator=None) -> torch.Tensor:
z = torch.randn((batch_size, ndim, ndim), generator=generator)
q, r = torch.linalg.qr(z)
sign = 2 * (r.diagonal(dim1=-2, dim2=-1) >= 0) - 1
rot = q
rot *= sign[..., None, :]
rot[:, 0, :] *= torch.linalg.det(rot)[..., None]
return rot