Source code for compressai.transforms.point.random_rotate_full

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import torch

from torch_geometric.data import Data
from torch_geometric.data.datapipes import functional_transform
from torch_geometric.transforms import BaseTransform

from compressai.registry import register_transform


[docs] @functional_transform("random_rotate_full") @register_transform("RandomRotateFull") class RandomRotateFull(BaseTransform): r"""Randomly rotates node positions around the origin (functional name: :obj:`random_rotate_full`). """ def __call__(self, data: Data) -> Data: _, ndim = data.pos.shape rot = random_rotation_matrix(1, ndim).to(data.pos.device).squeeze(0) data.pos = data.pos @ rot.T return data
# See https://math.stackexchange.com/questions/442418/random-generation-of-rotation-matrices/4832876#4832876 def random_rotation_matrix(batch_size: int, ndim=3, generator=None) -> torch.Tensor: z = torch.randn((batch_size, ndim, ndim), generator=generator) q, r = torch.linalg.qr(z) sign = 2 * (r.diagonal(dim1=-2, dim2=-1) >= 0) - 1 rot = q rot *= sign[..., None, :] rot[:, 0, :] *= torch.linalg.det(rot)[..., None] return rot